Can you remove werewolf skyrim




















I killed all 5 witches and have 4 of the heads left in my inventory. I've been back to that same flame and tried to use it with the head, but nothing going; activating it does nothing. I've heard this is how you cure it; however I have not heard a first-hand account of anyone actually curing it. If you have, can you explain what you do? Do you go to the same tomb where you fought Kodlak's beast form? Do you do something special with the witch head in your inventory, or just have it in there and activate the harbinger flame or whatever?

Well, I cured my own lycanthropy. I noticed there is one vote on this so I am sure that there are people who are still interested in this. I will leave as much detail as possible in the hope of helping people who have this issue in the future. First of all, yes, the process for curing is exactly the same as how you cure Kodlak.

You just have a witch's head in your inventory and examine that blue flame where you fought Kodlak's beast, and the option pops up, something like "Toss a head in the fire and cure your lycanthropy forever? Now, this is about the th time I'd tried activating that thing, so there is just some serious bug going on here. I think it's probably related to the fact that I spammed that flame the first time I was there during Kodlak's quest.

To get the "purity" quest, continue doing random "quests" for Farkas and his brother until they tell you that they want to cure themselves. I did Farkas and even though I used the flame to cure Farkas, I never got an option to cure myself. Then I did the same thing with his brother. When you have this quest, activating the blue flame causes the beast to come out right away. After this, I tried to activate it, but nothing happened. Then I spoke to Vilkas and he said something like "Thanks, now I'm going to stay here for a while.

I don't know if it finally working was related to what my actions were or whether it was just some random chance, but know that there is hope for those who think they will be stuck as a werewolf forever.

Good luck. This answer is taken from the Elder Scrolls Wiki. At the end of the Companions questline, a radiant quest "Purity" becomes available for those who wish to rid themselves of the disease. As a werewolf in Skyrim, you will be hated and feared by almost any NPC that sees you in your beast form, and most will attack you on sight exceptions include other werewolves, M'aiq the Liar , members of the Dark Brotherhood , The Circle , followers currently in your service, members of the Thieves Guild , and the heroes of Sovngarde , but not your spouse , unless your spouse is one of these.

Your wolf cousins will not attack you, and may even come to your aid if you use your Howl of Terror ability. Crimes committed in beast form will not be attributed to you and will not increase your bounty, unless someone sees you transform.

If you are seen turning into your beast form, gold will be added to your bounty unless the person is one of those that won't attack you. You will have a forced third-person view while Beast Form is active and will not be able to access character menus or maps.

If Dawnguard is installed, opening the character menu will open the Werewolf skill tree. You will not be able to pick up any items, pick locks, activate containers, or initiate conversation while in beast form, but you can activate switches such as levers and pull chains to progress through dungeons though you will be unable to interact with objects preventing the use of switches, e.

Followers cannot be commanded to pick up items while you are in beast form, however—they will interpret any such order as simply "move there". You cannot consciously choose to deactivate Beast Form once you have transformed. The only way to return to your human form is to wait for the Beast Form to end or to use the " wait " function.

In Skyrim Special Edition, anything you had equipped while transforming is automatically re-equipped. In the original release, you have to re-equip your equipment manually. All howls except for Howl of Terror have to be unlocked via a quest that is available when you have completed the Companions questline, as long as you remain a werewolf. You can only have one howl active at a time.

You can choose which howl you wish to select by visiting the Underforge and praying at the totem that corresponds to the howl you want.

Only three totems are available; once you have selected a new howl by praying at a totem, the Howl of Terror becomes permanently unavailable, although the Howl of Fear, which is available from the third totem, is very similar. The Dawnguard add-on adds a perk tree for werewolves. The skill tree is simply called "Werewolf" and perks are earned through feeding on the corpses of fallen NPCs or creatures after the Savage Feeding perk has been unlocked.

It is not necessary to feed on fresh kills—you can also feed on bodies that are already dead. Opening the character menu while transformed will instead open this skill tree. The totem-related perks will only apply if you currently have the respective totem active. Unlike the Vampire Lord , you cannot change your shout power while transformed.

Acquiring new perks requires more feedings each time. The first perk requires five feedings; after that, each new perk requires two more feedings than the last up to 25 required to progress from the 10th perk to the 11th. The Companions questline is how you gain lycanthropy.

The option to cure yourself of lycanthropy becomes available after you complete the entire questline. This quest involves going into Ysgramor's Tomb, fighting previous Companion's ghosts, and throwing a Glenmoril Witch head on the flame to free Kodlak's wolf spirit, which you will have to fight.

After this quest, you can cure yourself of lycanthropy. Simply throw another Glenmoril Witch head on the flame to release your own wolf spirit, which you will have to fight. Once you are cured of lycanthropy, you will not be able to complete the Totems of Hircine quest, which grants a unique ability you can use while in wolf-form. You will also lose access to the Underforge. Both can be found in their quarters, which are located in the basement floor of Jorrvaskr.

It's the large round building next to the castle in Whiterun. You will need to do a few random tasks for both Farkas and Vilkas. Much of it is repeating the same missions you already completed.

Take the missions and complete them. Accept the Purity mission. While doing work quests for Farkas and Vilkas, they will eventually reveal that they want to make the same choice that Kodlak did, and cure themselves of their lycanthropy.

Offer to help them. This will activate the Purity quest. Get a Glenmoril witch head. If you already have a Glenmoril witch head in your inventory leftover from the Blood's Honor quest, they will urge you on to Ysgramor's Tomb skip to the next step ; otherwise, they will offer to help you get one.

Fast travel to the Glenmoril Coven. It is located northwest of Falkreath. Enter the coven and you will find five Glenmoril witches there. Kill them and loot their bodies to gather at least three heads one for both Farkas and Vilkas, and one for you. Travel back to Ysgramor's Tomb. Journey to Ysgramor's tomb with the quest giver. You can either fast travel there or follow the active quest marker on your compass. Ysgramor's tomb is in the far northern region of Skyrim; the major hold that it is nearest to is Winterhold, whose icon on the map looks like a 3-pointed crown within a shield.

To reach Ysgramor's Tomb from Winterhold, head north and pass over the water. The tomb is located right on the bank of a small island. To reach Ysgramor's Tomb from Whiterun is a much longer journey.

The tomb is located northeast of Whiterun. After exiting Whiterun, go past the town walls in the north and continue heading north. You will pass many mountains along the way, but do not stop until you reach Dawnstar. After reaching Dawnstar, head northeast and cross the water to reach the banks of the island where the tomb is located. Enter the tomb. Open the doors to the tomb and descend the stone steps. Head straight past the torches until you reach the set of wooden spiral stairs leading down further into the tomb.

Then descend the stairs, which will lead you to a large open room with a blue flame called the Flame of the Harbinger burning in the center. Activate the flame. Approach the Flame of the Harbinger and activate it with the appropriate button prompt on the screen. Kill the wolf spirit. After activating the flame, a spectral wolf will leap out from the altar and begin attacking you.

Defeat it to cleanse your quest giver of his lycanthropy. The spirit behaves like a wolf you might run into in the wild; simply keep it at a distance by casting fireball spells or using arrows to easily bring it down.

This wolf is not a particularly difficult enemy. It's most challenging feature is it's speed, hence the need to keep a distance.

However, if you favor close combat, heavy hitters will quickly be able to kill the wolf with a few swings of a war hammer. Talk to the quest giver Farkas or Vilkas. After defeating the wolf, you will be prompted to talk to your quest giver. He'll ask if it's over, and explain how he feels like a proper warrior now. After talking to your quest giver, the Purity radiant quest will be marked as completed. Cure the other brother. After you cure Farkas or Vilkas, you will need to cure the other.

Talk to the other brother and repeat steps 2 through 10 to complete the Purity quest again and cure the second brother. Once both are cured, you can cure yourself. Cure yourself of lycanthropy. Approach the flame, and activate it again by pressing the button displayed on the screen.

Another wolf spirit will emerge from the flame, which you must vanquish to cure yourself. Use the same methods for killing this wolf as you killed the first one. Once you have defeated the wolf, you will be cured of your lycanthropy. Note: Curing lycanthropy is a permanent decision. You will lose access to the Underforge, you will not be able to complete the Totems of Hircine or Visit the hunters at Frostmoon Crag quests. Method 2.



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